1. Notes

Velkynvelve 10 - Guard Tower

Dungeon Description

Description -

The fourth hanging tower, connected by rope bridges to the slave pen and the walkway alongside the priestess's tower, serves as a guard tower for observing the cavern, the western passage, and the slave pen.

The lower chamber of the tower is occupied by two Drow and one Drow Elite Warrior on guard duty. It contains a zurkhwood table and three chairs, a smaller side table, and spider-silk webbing set with hooks for hanging equipment.

As at the watch posts, guard duty here is a dull affair, and the guards are usually distracted enough (talking or passing the time with dice games) that prisoners can move or act unnoticed with a successful Dexterity (Stealth) check contested by the guards' passive Wisdom (Perception) score.

The tower's upper chamber stores extra arms and armor for the outpost. Characters who gain entrance to the armory can easily loot it.

Enemies -


Time of Day

Drow HP

Name

Drow Elite Warrior HP

00:00 - 04:0014,14

Imbros, Jaezred

Shoor 74

04:00 - 08:0013,12

Jevan, Kalannar

Jorlan 88

08:00 - 12:0012,11

Malagar, Nadal

72
12:00 - 16:0017,17

Nym, Sorn

71
16:00 - 18:0015,15

Balok, Bemeril

71
18:00 - 20:0015,15

Balok, Bemeril

69
20:00 - 00:0015,14

Guldor, Honemmeth

69


Treasure -

The contents of the armory include the following:

Notes -