Handling: The measure of a vehicle’s agility and how well it responds to its pilot.
-2
Maximum Speed: A vehicle’s top speed.
0
Silhouette: An abstract of the vehicle’s size.
1
Defense: A vehicle’s first line of defense against attack and accident. Typically representative of a starship’s ray shields and particle shields, defense also represents any factors, technological or otherwise, that prevent damage from reaching a vehicle’s armor.
-2
Armor: The measure of a vehicle’s armor, similar to soak on the personal scale.
1
Hull Trauma Threshold: A reflection of the sturdiness of a vehicle’s construction and its ability to sustain damage and keep operating.
6
System Strain Threshold: The limit to which a vehicle can be pushed or knocked about before important systems overload or shut down.
2