Perches Mountain Lair Map
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Perches Mountain Lair Map

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THE LANDING PAD


The landing pad has three perches but only the freshly landed Sirin sits on one. There is a locked box on the far side of the pad inside are flying helmets and a map of the outskirts of Albasa.


The hatch is still open. Below you can hear Clem shouting. There is a ladder leading down.


KIT ROOM


The ladder leads down into the centre of the room. On the wall is Unknown, Unknown, Unknown, Unknown and Unknown.


BANE SPIDER ROOM


Large rectangular room, metallic walls, in the centre a large operating table and covering it is the Corpse of a Bane Spider. On the side table is some Operating Equipment


A hard perception check will reveal that there are also various vials and syringes and that they were removing the spiders venom. There are Vial of Bane Spider Venom


BERRY CRUSHING ROOM


This large room has a large mechanical machine at its centre with cogs and pistons. A hard knowledge check will reveal that it is being used to crush Mixa


MAIN OFFICE


There are three desks. 2 filing cabinets. Gem Fey and Flint Fastwood sit behind desks if they have not already been alerted to the party's presence. There are various documents Secret Files 1, Secret Files 2, Secret Files 3, Secret Files 4, Secret Files 5 they all appear to be written in code. There is also a map of Perches Mountain Range


THE DORMITORY 


The Dorm contains four beds. There is a cupboard that contains three Mixa Officers Uniform. Unknown is in there getting changed into a medical coat. There is also an Elven Camera


PRODUCTION ROOM


A large machine in one corner. A hard knowledge check shows that it is for mixing the blood, frost berry and spider venom together. And then on the far wall a large complex magic sigil. Can't decipher it unless they take a photo and do it later. There are 10 Unknown


LEADERS OFFICE


Clem has run into the office and they can hear a loud argument in elvish. Clem is telling another male voice 'not to do it', that it 'will ruin all our work, all our plans, they can still succeed. The other voice says they cannot. Either they break the door down or they open it either way Moonstone Bloodwine presses the self destruct button and the production room, operating room and berry crushing room all blow up. The place is covered in flames. He then kills Clem Young and tries to escape. If he can't he will die using his magic to fight the party. 


THE AFTERMATH


The Sirin's on the roof have burnt their feathers and cannot fly. They have been freed by the fire but flap about helplessly in the snow. The rest of the building will continue to burn to the ground. 


The party find themselves on top of the Perches without any transport. It's a long way home.