George is man who uses his grey matter with the deadly outcomes more usually associated with using a gun.
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Attributes
Unorganized
BRAWN
3
AGILITY
3
INTELLECT
2
CUNNING
2
WILLPOWER
2
PRESENCE
3
Soak
4 (Bullet Proof Vest)
Wound Threshold
15
Strain Threshold
16
Defense
General Skills
Coercion 1: lk
Cool 1: lkk
Leadership 1: lkk
Melee 2: llk
Streetwise 3: llk
Vigilance 1: lk
Cool 1: lkk
Leadership 1: lkk
Melee 2: llk
Streetwise 3: llk
Vigilance 1: lk
Special Skills
Adversary !