1. Abilities

Eyes of the serpent

  • Amalgam: Protean 1

The eyes of the vampire turn into slitted, serpentlike orbs able to freeze a mortal meeting the vampire’s gaze in place. The user can even mesmerize other vampires with this power, though the effect is short-lived and likely to rouse the victim’s ire.

  • Cost: Free
  • Dice Pools: Charisma + Presence vs. Wits + Composure
  • System: By catching the eye of a mortal (Vampire: The Masquerade, p. 255) the vampire can immobilize a victim, keeping them frozen in place as long as they themselves maintain eye contact. The effect can only be maintained on a single victim at a time, and ends if they suffer damage or are forcibly removed. The victim is still capable of speech, though not shouting.

In order to paralyze a vampire in the same way, the user must win a contest of Charisma + Presence vs. Wits + Composure. The vampire victim can escape paralysis on any turn after the first by spending a point of Willpower.

  • Duration: Until eye contact is broken or the scene ends.

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