As a lizardfolk, you have the following racial traits.
- Creature Type. You are a Humanoid.
- Size. You are Medium.
- Speed. Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
- Bite. You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals ld6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
- Hold Breath. You can hold your breath for up to 15 minutes at a time.
- Hungry Jaws. You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite. If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
- Natural Armor. You have tough, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
- Nature's Intuition. Thanks to your mystical connection to nature, you gain proficiency with two of
the following skills of your choice: Animal Handling,
Medicine, Nature, Perception, Stealth, or Survival.