Eidolon of Passionate Glory

Ideas for the Eidolon powers


-The Fight Must Go On! If you would drop to 0hp and have not transformed into your Emberwolf shape, you automatically do so.


Emberwolf of Glory. As a bonus action, you may transform into Emberwolf; it has the same max HP, AC, and ....


-Fire Adept

Divine Scents. The presence of strong evil registers on your senses like a noxious odor, and powerful good smells like a flowerfield. As a Bonus Action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you so long as there's a scent. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.

Pack Leader. Allies within your bright light may add your constitution to their saving throws, dexterity to AC, and strength to ability checks. 

OR

Canine Muse.

-Winged Aura of Blazing Glory. As a bonus action, you may channel your celestial gifts to blaze with glorious embers. Your blessed canine blood to emit bright light in a 10ft radius and dim light in a 10ft radius. You gain a flight speed of 30ft, enemies of your choice within 10ft of you take 3d6 fire damage at the start of your turn, and fall damage you take is also dealt to the earth and enemies within that radius.

(he prob already has this?) 

Pack Tactics: Vicxian has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Good boy. You have disadvantage against command and charm spells, but will not hurt your allies. 


Waters Archnemesis. If you get drenched by neither vaginal nor seminal fluids, you have disadvantage on saving throws, attack rolls, and enemies gain advantage to attack you until your turn as you become uncomfortable. 


Commune with Nature. 


Snout of the Huntress. Blessed by the Goddess of the Hunt, you use an action to sniff out the location of any object or creature within 1 mile.

(side note?) Vixcian's burning might be able to punish possessed creatures?

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Note; some of these should be part of Vixcian's spotlight effect, if he has one. Furthermore, some might be considerable for buffs to grant later on.

His wolf form (unknown if Shifter form) should have abilities related to the 2 things that he prioritizes. 


-A devour ability of some kind, possibly one that counters spellcasters since "consumption" can often be gruesome if it's not consuming energies or cum/vaginal fluids. 


-Something fucking-related.

The following is miscellaneous ideas pulled from some other statblocks I've made. Unknown if Vixcian would actually get any of these. 

Puppy kisses. As a bonus action, one ally adjacent to the Celestidog gains 10 temp hp until the end of your next turn, and the Celestidog ends one negative effect on the ally as if by [spell]Lesser Restoration[/spell]. 

The Celestidog chooses up to three creatures it can see within 30 feet of it. Until the end of the Celestidog's next turn, each target can add a d4 to its attack rolls and saving throws.

Type
Shapechanger

Race
Shifter

Families
StarChasers

Age
17

Gender
Male

Pronouns
He/Him

Appearance

Hair

Skin

Eyes

Height
4'10

Body

Mannerism
A mostly submissive wildchild

Bonds
Food, Fighting, Fondling & Fucking.

Flaws
Unintelligent

Ideals