Almost every space-faring world has at least one space station in orbit. A station has no Speed score, no spike drive, and cannot perform any maneuvers in combat, though its transit jets can slowly move it around a solar system over a matter of weeks. Civilian trade stations allow for docking by bulk freighters and ships not cleared to land on the surface, while military stations strictly forbid any civilian docking. The small station listed here is a Bannerjee-12, a common model found on poor or backwater worlds with little traffic. The large station represents an Arx, a major trade station for a hub world with money to spare.
Station - Small
Ship Hull
Attributes
Unorganized
Speed
N/A
Armor
5
Hit Points
120
Crew
20/200
Armor Class
11
Power
50
Mass
40
Hardpoints
10