Almost every space-faring world has at least one space station in orbit. A station has no Speed score, no spike drive, and cannot perform any maneuvers in combat, though its transit jets can slowly move it around a solar system over a matter of weeks. Civilian trade stations allow for docking by bulk freighters and ships not cleared to land on the surface, while military stations strictly forbid any civilian docking. The small station listed here is a Bannerjee-12, a common model found on poor or backwater worlds with little traffic. The large station represents an Arx, a major trade station for a hub world with money to spare.
Station - Large
Ship Hull
Attributes
Unorganized
Speed
N/A
Armor
20
Hit Points
120
Crew
100/1000
Armor Class
17
Power
125
Mass
75
Hardpoints
30