Blood Boon
  1. Abilities

Blood Boon

Feat

Blood Boon.

Prerequisite: Spellcasting or Pact Magic Feature

  • You’ve learned secrets of bloodcraft that grant you esoteric power at the price of your own life force. As a bonus action, you can choose to take 1d6 necrotic damage to gain a blood boon. Your blood boon lasts for 1 hour or until expended.
  • You can expend this blood boon to gain one of the following benefits:
  • When you make an attack roll, you roll 1d6 and add it to the total.
  • When you hit with an attack or spell, you deal an additional 2d6 necrotic damage.
  • When you cause a creature to make a Strength, Dexterity, or Constitution saving throw, roll a d4 and reduce their save by the amount rolled.
  • The damage you take to gain a blood boon can’t be reduced in any way.