Downtime Skill Development
Weapons and Armour Training
| Activity Name | Requirements to undertake | Duration |
Sessions | DC | Attribute required |
|---|---|---|---|---|---|
| Gain proficiency with a simple weapon |
Learn/Train with someone qualified to teach you. |
4hrs | 25 (+/- 10) | 10 | Choose lowest of: Intelligence or Strength (Dexterity if finesse/ranged) |
| Gain proficiency with a martial weapon |
Learn/Train with someone qualified to teach you and have proficiency
with its precursor Simple weapon (if any) |
8hrs |
25 (+/- 10) |
14 | Choose lowest of: Intelligence or Strength (Dexterity if finesse/ranged) |
| Gain proficiency with Light armors |
Learn/Train with someone qualified to teach you. |
4hrs |
25 (+/- 10) |
12 | Strength |
| Gain proficiency with Medium armors |
Learn/Train with someone qualified to teach you and have proficiency
with Light armors. |
8hrs |
25 (+/- 10) |
14 | Strength |
| Gain proficiency with Heavy armors |
Learn/Train with someone qualified to teach you and have proficiency
with Medium armors. |
8hrs |
30 (+/- 10) |
15 | Strength |
| Activity Name | Requirements to undertake | Duration | Sessions | DC | Attribute required |
|---|---|---|---|---|---|
| Gain proficiency with a new tool | Learn/Train with someone qualified to teach you. | 4hrs | 25 (+/- 10) | 10 | The attribute associated with the tool |
| Learn to verbally understand a new language | Learn from someone who speaks the language. | 4hrs | 30 (+/- 10) | 14 | Intelligence |
| Learn to read and write a new language | Learn from someone who speaks and can write in the language and complete the above training. | 4hrs | 25 (+/- 10) | 12 | Intelligence |
| Gain a new Feat | Learn/Train with someone qualified to teach you. | 8hrs | 30 (+/- 10) | 14 | Choose Intelligence or the attribute best associated with the tool |
| Increase one of your attributes | Training by yourself or with others. | 8hrs | 240 (+/-40) | 15 | The attribute you want to improve |
| Gain proficiency with a skill | Learn/Train with someone qualified to teach you and have at least +1 modifier on the skill's attribute | 8hrs | 45 (+/-10) | 14 | Intelligence |
| Learn a new spell | Learn/Train with someone qualified to teach you. You must be able to cast the spell. | 8hrs | 30 (+/-10) | 14 | Intelligence |
Item Purchasing
Item Creation
Fairstead merchants:
Linthel's Remedies
Herbalist and Alchemist
Marwood's General Store
A general store that sells all sorts of mundane and useful items.The Book Nook
Bookstore and Scribe Services.Greenleaf's Gemstones
Gemstones and jewelry.The Exotic Emporium
Curiosities and Imports
WIP information about creating items off screen or during downtime.