Downtime Skill Development

Weapons and Armour Training

Activity Name Requirements to undertake Duration
Sessions  DC
Attribute required
Gain proficiency with a simple weapon
Learn/Train with someone qualified to teach you.
4hrs 25 (+/- 10) 10 Choose lowest of: Intelligence or Strength (Dexterity if finesse/ranged)
Gain proficiency with a martial weapon
Learn/Train with someone qualified to teach you and have proficiency with its precursor Simple weapon (if any)
8hrs
25 (+/- 10)
14 Choose lowest of: Intelligence or Strength (Dexterity if finesse/ranged)
Gain proficiency with Light armors
Learn/Train with someone qualified to teach you.
4hrs
25 (+/- 10)
12 Strength
Gain proficiency with Medium armors
Learn/Train with someone qualified to teach you and have proficiency with Light armors.
8hrs
25 (+/- 10)
14 Strength
Gain proficiency with Heavy armors
Learn/Train with someone qualified to teach you and have proficiency with Medium armors.
8hrs
30 (+/- 10)
15 Strength




Tools and Skills Training
Activity NameRequirements to undertakeDuration
Sessions DC
Attribute required
Gain proficiency with a new toolLearn/Train with someone qualified to teach you.
4hrs25 (+/- 10)10The attribute associated with the tool
Learn to verbally understand a new languageLearn from someone who speaks the language.
4hrs
30 (+/- 10)
14Intelligence 
Learn to read and write a new languageLearn from someone who speaks and can write in the language and complete the above training.
4hrs
25 (+/- 10)
12Intelligence 
Gain a new FeatLearn/Train with someone qualified to teach you.8hrs
30 (+/- 10)
14Choose  Intelligence or the attribute best associated with the tool
Increase one of your attributes
Training by yourself or with others.8hrs240 (+/-40)15The attribute you want to improve
Gain proficiency with a skill
Learn/Train with someone qualified to teach you and have at least +1 modifier on the skill's attribute
8hrs45 (+/-10)
14Intelligence
Learn a new spell
Learn/Train with someone qualified to teach you. You must be able to cast the spell.
8hrs
30 (+/-10)
14Intelligence

Item Purchasing

Item Creation

Fairstead merchants:


Linthel's Remedies

Herbalist and Alchemist

Marwood's General Store

A general store that sells all sorts of mundane and useful items.

The Book Nook

Bookstore and Scribe Services.

Greenleaf's Gemstones

Gemstones and jewelry. 

The Exotic Emporium 

Curiosities and Imports

WIP information about creating items off screen or during downtime.

Link to Calendar