Drones (Critters)
Anyone can buy and pilot a drone, whether they're a rigger or a normie. Drones come in all shapes and sizes: from a bug-sized spy-fly, through a miniature tank or anthropomorphic gunbot, and to a full-on truck. Runners typically stick to the smaller and more concealable varieties.
Drones are always Physical entities, and when active they're also Digital. A drone's Stunt is only active while a rigger is jumped in.
A Drone has two Conditons:
- Active (Special) - .
- Wrecked (Lasting) - A drone that takes too much damage is broken and can't be used until it undergoes serious repairs at a well-equipped workshop.
Example Drones
MicroGecko
Aspect: Walks like a gecko, looks like a gecko
Conditions: Active (Special), Wrecked (Lasting)
Skills: Move +2
Stunt: Because the MicroGecko looks just like an ordinary gecko, I get +2 to Sneakily Know when listening in on conversations.
Air Blasta™
Aspect: Quadcopta' with a Blasta™
Conditions: Active (Special), Wrecked (Lasting)
Skills: Fight +2
Stunt: Because the Air Blasta™ has a freaking cannon strapped to it, it can use its fight skill instead of crack to take down walls and barriers.
Artemis Grayhound
Aspect: Robo-dog with an obscene amount of sensors
Conditions: Active (Special), Wrecked (Lasting)
Skills: Know +2
Stunt: Because
this puppy has every kind of sensor known to man, it can follow the
trail of anything that was recently here, whether physically or
astrally.
BFS Sheriff III
Aspect: Human-sized block of steel with a pair of machine guns
Conditions: Active (Special), Wrecked (Lasting)
Skills: Fight +2, Endure +2
Autocar McSpeed
Aspect: I definitely never used to cheat in races
Conditions: Active (Special), Wrecked (Lasting)
Skills: Move +2
Stunt: Because
this car has a sophisticated auto-pilot, I get a +2 to Move when trying to outrun others on the street or other complicated driving environments.