Note: Traits with Catalogues Some traits ask you to add options to a Catalogue. These are shared lists custom-built for each Organization that grow as it levels up. Different Traits grant Catalogues that increase at different rates. Normally Minor Traits let you add items every two Organization levels, and major traits at every level. You choose what gets added to the catalogue when gaining the trait, or when your Organization levels up. The standard limitations for selection are that you cannot choose Rare or Unique options, and you cannot choose an item above the level of the catalogue slot, though these may change based on the trait. Upgrading an existing Minor Trait that grants a Catalogue with its Major version simply lets you "fill the gaps" with additional options. Once picked, the choices are permanent.
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Training Grounds
This expansion provides members a place to train, study or learn new techniques. Reduce the downtime cost of Retraining.
Minor. The downtime cost for Retraining a 7 day task is reduced to 5 DT. The downtime cost for Retraining a 28 day task is reduced to 21 DT.
Major. The downtime cost for Retraining a 7 day task is reduced to 2 DT. The
downtime cost for Retraining a 28 day task is reduced to 14 DT.
Supplies
The Organization has struck a deal with an outside supplier, or is able to manufacture raw materials.
Minor. Members get 5% off the base price of an item created with the Craft activity while in town.
Adventuring Kit
A patron provides specialized equipment for members that venture into the unknown. This trait grants each member a single free item from the trait's Catalogue, no higher than their own character level, with the consumable trait every time they go on a quest. This item is temporary, lasts until the quest is over, and cannot be used while in town or during special events. For the Catalogue, you can only choose common items, or uncommon items you have access to through other Traits. If you add a scroll to the Catalogue, you must choose a specific spell with a set level.
Minor. For each two levels, add one item of up to that level to the Catalogue. At level 1, add a 1st-level item. At level 3, add another item of 3rd level or lower, and so on.
Major. For each level, add one item of up to that level to the Catalogue.
Discount
Expertise or advanced equipment lets members of the Organization buy a selected collection of items at a discount, chosen from a Catalogue. You can only choose common items. Members of the Organization can purchase those items in town for a discounted price.
Minor. For each two levels, add either two consumable items or one permanent item of up to that level to the Catalogue. At level 1, add a 1st-level item. At level 3, add another item of 3rd level or lower, and so on. Reduce their price by 10%.
Major. For each level, add either two consumable items or one permanent item of up to that level to the Catalogue. Reduce their price by 25%.
Hireling
A new arrival has decided to join your Organization and offer their expertise to the cause. Your Organization gains a Hireling at no cost. They will obey the Organization's commands, and will even join members in quests. If the command puts them in danger they can refuse to aid or immediately activate their Recaller. Every time the Organization levels up, you can choose a replacement. They get the basic equipment necessary to carry out their task for free, although players cannot sell it or benefit from it.
Minor. You get a Hireling (Unskilled). Their proficiency modifier is equal to to the organization's level.
Major. You get Hireling (Skilled). The skill is chosen when you pick the trait, and every time you get a replacement. Their proficiency modifier is equal the organization's level, and their proficiency for their expert skill is the organization's level +4.
Curiosities
Your organization begins stocking a small shop or negotiates access with the guild, listed in a Catalogue. Items on the Catalogue are available for purchase at their listed price (listed on AON) and in effectively limitless quantities and any proceeds from the sales are ultimately lost through contracts, manufacturing fees, and other expenditures. This is primarily about Access. You may choose to list the shop publicly or keep access to organization members only, changeable at your whim. Items chosen for the catalogue must be Uncommon by default.
Minor. For each two levels, add either two consumable items or one permanent item of up to that level to the Catalogue. At level 1, add a 1st-level item. At level 3, add another item of 3rd
level or lower, and so on.
Major. For each level, add either two consumable items or one permanent item of up to that level to the Catalogue.
Research
Your organization discovered something new, or imported information from contacts in the Old World. You get an amount of Research Points you must spend to choose any Uncommon character option. Each type has a different cost and you can select from multiple types. Members treat the chosen Uncommon options as Common.
Type | Spell | Feat | Animal Companion or Familiar | Archetype (Dedication or Class Archetype) |
Research Point cost | 1 | 2 | 2 | 3 |
Minor. You get 4 Research Points.
Major. You get 8 Research Points.
Employer
Your
organization
can allow its members to earn income with skills beyond the standard options. You may optionally allow non-members to take advantage of this trait. This trait may be selected more than once, however a different skill must be chosen each time.
Minor. Choose any skill. The Earn Income Downtime activity may be taken by any with access, following the normal rules of that activity.
Expertise
As the premiere organization of experts within First Landing, you provide a boost to members that operate within your field when they can consult with the organization. Choose a single skill. While within First Landing, members gain a circumstance bonus to skill checks of that type. This trait may be selected more than once, however a different skill must be chosen each time.
Minor. +1 bonus
Major. +2 bonus
(More traits to be added later: outpost, methods of travel...)
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