1. Quests

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First Landing Port

Party: Batuo Makaro Benisio de Plinth Faine Doom Vandra
Balkan
Loose Threads:
Where is Peggetto?
What happened in the abandoned town in the hills where the ghost set up shop.
Who is Zura?


Ok
. I'm not the best writer but I'll try to tell how it was. This was my first mission in the new world and I went with an easy one. Scorting a caravan... what could be wrong right? Well... I don'twant to get ahead of myself but: allmost everything! The group that the guild choose for the mission were: Batuo, a healer and crafter; Benisio, a marksman; Vandra, a fine warrior; Faine, a powerfull psychic caster... and well, me... I do what I can... I can fight, I guess, but I'm better at drinking and dancing, hehe. Anyways... we got to the caravan and it was full of lovely people. There was Zynk, a veteran Azarketti, leader of the bunch, he had some employees that helped with everything from reparations to security. Then it was Maritia, a fine catfolk woman, mother of three little devils called Petra, Teela and Eudo (they went with us also)... a bunch of other merchants and then there was him... Peggetto, a grumpy bastard of a gnome that I'll find some day... I'm not going to put here what I might do to him if the opportunity arises. Everything was normal, we started by getting to know everyone. I wanted to buy some wood swords or something for the children, and visited Peggetto with Batuo... he said that he doesn't have those, and shows us a god damn masterpiece of a toy... a mechanical ballerina that... boy, I can't even describe it well... it seemed to be animated by magic. I obviously couldn't afford it, and he sent us to hell. Before we went, I could see a symbol, a seal, a stamp. G&P. This will be important later. A day pass and we camp, then we get attacked by wolves, extemely famelic wolves, leaded by a mechanical necromantic puppet with the form of a wolf, but the size of a horse. We defeated them and Faine could communicate (don't ask me how) with one of them.

They tell her that they were forced to attack by the undead thing. We get ourselves a little rest and follow the trail. Encountering another undead horror. This time a kind of spider puppet that hanged from the trees and could speak. The fight was dangerous, but Vandra managed to get it to the floor and we could finish it. Keeping with the trail, we reach a town, full of bodies, the clear aftermath of a big battle against something. We entered a building that exudated death and what we saw... well... Let's say sleeping isn't going to be fun without some booze in my stomach. We went then to another building, guided by Faine and her sense of the dark energies or something. There were rests there, clearly used to build the horrors that we have faced. There was a trap also... and I kid you not, Benisio found it with a stick, ha! Take that magic users! Faine deactivated it and we went upstairs. There was this ghost waiting for us. The case is... remember G&P, well the ghost was Giuseppe, and was a hell of a cool guy while he lived, but he had a bad partner... we suspect Peggetto hurted Giuseppe in some way, we got no proofs apart from a book that Batuo and Faine used to bring him from the bad side... he allmost killed Vandra in the meantime. Benisio allmost blow the entire building along with the ghost in one shot and I... well.. I was there too. We could save the day, bring him back and protect the caravan and the children but... Peggetto escaped. Damn gnome