Special Metals
Prices depend on the item. Only standard grade of these metals is available.
- Aelfinsilver (uniquely-forged Dawnsilver)
- Extra Note: Mithral items forged in 'Chained Reaction' use a long-forgotten Elven technique of the New World, now guarded jealously by Kǂalvis, who rediscovered it. When wielded or worn by an Elf or an Aiuvarin, these items form an inseparable bond with their owner. It is incredibly challenging to reverse-engineer, and adds an optional 10% price increase. The mystical bond grants you a +1 item bonus to any saves, checks, or DCs related to remaining in possession of your Dawnsilver item, such as against someone Stealing it from you or Disarming you. You don't need to be aware of these actions happening.
- Luminary Warpglass
- Quirk: This variety of the substance, harvested from the chips of the Tower of Glass, brilliantly reflects even the dimmest of lights. When it is exposed to any source of illumination for at least one round, it sheds bright light in a 5-foot aura until the end of the next round.
- Djezet, also called Quickiron, or Tiger Iron
- Pale Inubrix
- Pale-green Noqual
- Siccatite, both cold and hot varieties
- Varieties of Dragonhide
- Characteristics and appearance of this material depend on the type of Dragon whose scales were used to create it:
- Arcane (Force): Blue, Sea, Underworld
- Divine (Spirit): Sky, Pixiu
- Occult (Mental): Sovereign
- Primal (Poison): Forest, Imugi, Dragon Turtle
Runic Items
- Runescribed Disk 100gp
- Dragon Rune Bracelet 1400gp
- Blue, Sea, Forest, Underworld, Sky, Pixiu, Sovereign, Imugi, Dragon Turtle
Extra
- Rune Trap (Ritual 3)
- Lead for the Runescarred Archetype
- Kǂalvis can teach his customers how to inscribe runes upon their very flesh, a process developed and refined by two lost civilisations that previously inhabited the lands of the New World.
Weapon Runes
- Most Common Runes
- Serrating 1000gp
- Quirk: The jagged teeth of the weapon are reminiscent of the rostrum of a sawfish, exaggerated in proportion and sharpness.
- Crushing 50 / 650gp
- Hooked 140gp
- Quirk: With this rune, the weapon gains a harpoon-like tip.
- Ashen 700gp
- Energising 250gp
- Prismatic (coming soon!)
- Hauling 225 / 1300gp
- Anchoring 900gp
- Quirk: Ghostly chains attached to anchors manifest around the target.
- Hopeful 1200gp
Armour and Shield Runes
- Dragon's Breath 100 – 2000gp
- Blue, Sea, Underworld, Sky, Sovereign, Forest Dragon
- Dread 225 / 1800gp
- Bitter 135gp
- Positively Deathless 425gp
- Extra Note: The light of Cynosure is infused into this rune, depicted as a stylised sun perched atop the rest of the symbol. As a part of its activation, the wearer gains 5 temporary HP, which last for 1 minute.
- Stanching 120 / 600 / 2500gp
- Implacable 1200gp
- Immovable 1800gp
- Presentable 50 / 900gp
Other Runes
- Wind-catcher 350gp
- Soft-landing 60gp
- Called 60gp
- Quirk: Distant whalesong accompanies the arrival of the item.
Temporary Runes
Being a master Runesmith, Kǂalvis is also able to apply temporary runes. These are not items, and they may quickly fade away after use.
- Esvadir
- A serrated Whetstone Rune, which ensures that the blade never dulls.
- Pluuna
- A simple Luminous Rune, which brings light to the darkest of places.
- Ichelsu
- A ringed, dotted Observation Rune, which opens one's eyes to behold the world fully.
- Kojastri
- A thick Insulating Rune, which shelters against harmful energy.
- Trolistri
- A beautiful Rune of Forlorn Sorrow, which discourages approach, for Elven sorrow is best admired from a distance.
- Diacritic Ur-
- Bolder lines, to grant greater weight to existing runic power.
- Diacritic En-
- A wreath of outward-facing arrows, to magnify and direct.