[The information given in this dashboard is largely out of game information so it cannot used in game in the Chronicles unless the character would reasonably know the information in game.]

Mage Overview

The Mages are one of the Supernatural beings of the World of Darkness who call themselves the Awakened.

In the World of Darkness, every human being has a single spark of supernatural potential. Most people, known as Sleepers, don't know they have this, don't care and want to get on with their lives as if it didn't exist. Some people though, figure out what that spark is. That spark is very important, because sometimes that potential activates and the normal everyday, average mortal Awakens.

The Mages are will-workers who can change reality by force of their minds to their own whims. But they do not have it all their own way as reality is defined by the consensus (the unconscious beliefs of the rest of mankind) which fights against any changes to it which can result in a Paradox. This Paradox the way reality fixes itself which can cause the Mage’s magic to go wild or even kill them.

The following are the Mage Factions, Traditions, Crafts and Conventions which exist in the chronicle, Chronicae Hecatae et Ultra.

Traditions m c t

SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered

Crafts m d c

SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered

Conventions m t c

SteamPowered
SteamPowered
SteamPowered
SteamPowered

Nephandi Sects s m n

SteamPowered
SteamPowered
SteamPowered

Nephandi Diabolic Trinity m n t

SteamPowered
SteamPowered
SteamPowered

The Great Houses of the Order of Hermes m o g

The Minor Houses of the Order of Hermes m o m

SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered
SteamPowered

Mage Timeline

Timeline m