The 9M14 Malyutka is a Soviet anti-tank guided missile (ATGM). It is man-portable, has a range of 3,000 metres, and can penetrate all but the heaviest of armour with its HEAT warhead. However, the missile must be manually steered to its objective by a joystick (MCLOS), which requires a great deal of training, and is also somewhat slow. The Malyutka was introduced to Oceanyka by the Soviet intervention and is a very sought-after weapon, capable of penetrating even cutting-edge western MBTs.
9M14 Malyutka
Abilities
Common Attributes - Miscellaneous
Big Game Hunter - Anti-Tank Guided Missiles
Anti-Tank Guided Missiles (ATGMs) are the premiere means of defence for infantry units in the Cold War against enemy armour. While much slower to reach their targets than conventional anti-tank guns, less flexible than recoilless rifles and much more expensive than regular rocketry, they make up for these defects with unerring accuracy even against moving targets.
EFFECT:
This weapon will not impact until next turn. If the shooter loses Line-of-Sight in that time, dies, becomes Stunned or suffers from Dread, the shot is lost.
Against any Ground Vehicle 🚗, this weapon enjoys a Very Easy DM to its hit rolls.
Common Attributes - National
Guerrilla Guns - Soviet Small Arms (CW)
Throughout the Cold War, Soviet small arms have mostly been used by insurgents and guerrillas in wars of national liberation, employing asymmetrical tactics and strategies against much greater western powers. While the first world's tactics revolve around airstrikes, armour and artillery support, eastern-aligned irregular forces approach using stealth and deception, striking until they're close enough that enemy artillery becomes too dangerous to their own side.
EFFECT:
At Short Range or below, this weapon's damage rolls are maximised.