Slam guns can be manufactured with multiple barrels, though the most common configuration is as a double-barrel. More than two shotgun blasts at the same time could spell trouble for the user, as each of them is fairly likely to blow up. Additionally, the recoil could throw them of their feet.
Slam Gun (Double Barrel)
Abilities
Common Attributes - Mechanical
Multishot (x)
EFFECT:
This weapon always fires X shots at once (dictated on the item's DMG attribute).
Trashcrafted
This weapon was likely made using the finest materials that one could find in the local dumpsters.
EFFECT:
This weapon is always Grade I - Jury-Rigged Contraption, with another +1 UNREL penalty on top.
As such, in accordance with the Reliability & Maintenance Rules, it always possesses +3 UNREL.
Common Attributes - National
'Anykan Touch - Oceanykan Small Arms (CW)
Most Oceanykans' belief in personal liberty extends to their guns, and they believe themselves to be great at modding them out. Regardless of whether or not that is true, the reality is that practically every weapon in Oceanyka has suffered from modifications to its original design, either by its previous owner, the manufacturer or the artisan that crafted it.
EFFECT:
Upon first acquiring this weapon, roll 1d3 and grant this weapon a permanent bonus.
- Ergonomic: The weapon can always Counterattack (0 AP) after an enemy's melee attack.
- Controllable: The weapon can always be used to Magdump (2 AP).
- Idiot-Proof: This weapon possesses -2 UNREL, making it more reliable.
In Wargame Mode, all weapons with this SA across the entire army respond to a single roll.