1. Locations

Opilano's

Establishment

Opilano (NG male human expert 4) is the sahar of Ardhmen -- the nominal leader of the town and perhaps Syrkarn's most vocal ambassador. Recognizable in his ever-present cloak of bright green, the portly Opilano is a constant presence greeting travelers on the docks as the ships of the principalities come in. Though the trading post he founded even before the arrival of the first Lhazaar ships still bears his name, its day-to-day operation is left to his daughter Ghillan and her eneko husband Ahmax Tumagin. Opilano's is the largest of Ardhmen's half-dozen trading posts, all of which carry standard adventuring gear and tools and skill kits from the Player's Handbook and the Eberron Campaign Setting.

Adventure Hooks: Opilano does more trade with farmers, hunters, and fishers than with adventurers, but his position as sahar keeps him on the lookout for those whose skills might help the town (and for those likely to cause trouble). Ardhmen has a loose militia consisting of fishers and farmers who can heft a club or flail if need be, but Opilano likes to support their numbers by talking professional sellswords and adventurers into taking short-term contracts as "stalwarts of Ardhmen." In exchange for a minimum one-month commitment, Opilano arranges free board at any of the town's many rooming houses and a stipend of 10 gp per week per person. The job of such stalwarts usually consists of making sure that other gangs of adventurers keep the peace, but skirmishes with agents of the Inspired are not unheard of.