Though eneko make up a good portion of the permanent residents of Ardhmen, the nomadic culture of the mongrel ogres sees a constant flow of traders and laborers moving through the town. The nomadic eneko tribes have established a permanent tent city at the edge of town on a plain they call Madrasyla ("the high ground" in an ancient Giant dialect). There, a constantly shifting population of traders, herders, and laborers thrives. The human farmsteads that surround Ardhmen rely heavily on migrant eneko labor for their year-round equatorial growing season. Many of those eneko with primary vocations as herders, hunters, or traders still spend some of their time in Ardhmen working the wheat fields and the sepse crops.
When the constant influx of new wanderers gradually pushes Madrysala's population past some unofficial threshold, its longstanding residents take to the open road again.
Adventure Hooks: The constant turnover of its population makes Madrasyla an excellent source of up-to-date information on the lands beyond Ardhmen. In particular, PCs seeking information on the yuan-ti or the cults of Karrak the Final Guardian can often find newly arrived nomads in Madrasyla whose travels have brought them into contact with these groups.
The eneko are a social and civilized people, but explorers from Khorvaire are often unsure how to approach these gentle giants. Syrk culture involves an almost ceremonial degree of confrontation, argument, and standing down that takes some getting used to. As a result, violence too often ensues when Khorvairian adventurers find themselves confronted by apparently angry eneko whose only goal is to assess a newcomer's character.