Clan of Heroes
When the kech sages identified the threat posed by the Kapaa’vola, some chose retreat—hiding in the deep vaults and waiting for the curse to pass. One of their leaders, Khaas Dhakaan, had no interest in hiding. Gathering the greatest heroes of the age—Dhakaani champions, Khesh’dar assassins, Gatekeeper orcs—Khaas led his army into the depths of Khyber, and into the demiplane that served as the prison of Dyrrn the Corruptor. Khaas swore to end the Treacherous Whisper and to recover artifacts stolen by Dyrrn and its minions—artifacts that Khaas believed could restore the splintering empire.
Khaas and his champions were never heard from again, neither in the waking world or in the Uul Dhakaan, and it was assumed that they were lost. In truth, they were trapped within Dyrrn’s demiplane, fighting an endless struggle against the minions of the daelkyr. Time moves strangely in Dyrrn’s realm, and by the reckoning of the Ghaalrac, it has been less than three centuries since they set out on their mission. Trapped in a realm of madness, the Ghaalrac have blended Dhakaani and Gatekeeper techniques with the symbionts of the daelkyr, with results that others might find horrifying. They have crafted powerful living weapons and artifacts, along with magebred champions with unnatural powers—armored bugbears with the regenerative abilities of trolls, goblin assassins with the ability to slip through space. They have found ways to bind aberrations to their will, and have forced beholders and grells to serve them.
The descendants of the Gatekeeper orcs that ventured into Khyber with the Kech Ghaalrac remain to this day, having found their own place in the clan’s caste system as specialists in druidic magic. However, the traditions carried by these onceGatekeepers vary greatly from their surface counterparts, in part because they’ve been cut off from the natural world. While still driven by the goal of fighting aberrations, after hundreds of years in an alien land, the orcs of the Kech Ghaalrac would seem similarly alien to other Gatekeepers.
Now, after centuries of struggle in Khyber, the Kech Ghaalrac have returned. The current leader—who also uses the name Khaas—possesses what the Ghaalrac call Ur’taash, the “First Crown.” It’s said that this was the final creation of Jhazaal Dhakaan, forged to unite the empire; it protects his mind, allows him to communicate with Ghaalrac squads across great distances, and possesses powerful coercive abilities. Khaas claims to have torn this crown from Dyrrn’s grip as he dealt a mortal blow to the Corruptor. He believes that it is the Ghaalrac who broke the power of the Treacherous Whisper, and that only they can restore the Empire of Dhakaan.
Khaas and the other leaders of the Kech Ghaalrac carry the names of heroes of ancient Dhakaan: Torrm of the Gatekeepers, the master assassin known only as Khesh, the mighty guul’dar Korrga. The original heroes are long dead, but these dar claim to be their descendants and carry their ancient weapons. They possess tremendous power, and they intend to use it. But there are many questions about the Kech Ghaalrac. Are they truly what they claim to be, or have they been corrupted by Dyrrn and turned into tools of the daelkyr, whether they realize it or not? They aren’t part of the Uul Dhakaan as experienced by the other Keepers, but they have their own version of the dream that sustained them through the long war, and believe that it is the other clans who have lost sight of the dream. The other Keepers will know nothing of the Kech Ghaalrac until the Clan of Heroes reveals itself; will they support Khaas Dhakaan of their own volition, or be compelled by the power of Ur’taash? Or will the Heirs of Dhakaan oppose these transformed heroes?
The Kech Ghaalrac can appear anywhere that suits the needs of the campaign. When they appear, it should be dramatic. One option is for them to seize the Gathering Stone, House Deneith’s fortress in Darguun; this strikes a dramatic blow against chaat’oor and gives the Ghaalrac an opportunity to bend Darguuls to their will. Khaas Dhakaan believes that dar and Darguul alike are all flawed—but that all can be redeemed by the power of Ur’taash. The Kech Ghaalrac is an unlikely origin for a player character; their story works best when people don’t know if they have been corrupted or are righteous, despite their unnatural tools and techniques. However, a Dhakaani character from another kech could be determined to uncover the truth about the Kech Ghaalrac. Or a character could be the distant descendant of one of the Ghaalrac heroes, seeking to learn the final fate of their ancestor and to recover a prized relic from the Ghaalrac champion who carries it.
Source: Exploring Eberron
The Kech Ghaalrac—literally “the clan of mighty soldiers”—is more broadly translated as “champions” or “heroes.” They are an alliance of Gatekeepers, Dhakaani soldiers, and Khesh’dar assassins that has been fighting the daelkyr continuously for thousands of years. The founders of the clan were the greatest heroes of the Daelkyr War, and the stories of these heroes are still told today (see “Heroes of the Empire”).
While the Kech Volaar and their rivals have done their best to preserve Dhakaani traditions and culture from millennia ago, the people of the Kech Ghaalrac have been locked in a bitter struggle for survival and the clan has continued to evolve as a result. Kech Ghaalrac forces have blended the techniques of Dhakaani, Gatekeeper, Khesh’dar, and the daelkyr, and the result of this blending has produced a force more powerful than anything seen in the region since the Age of Monsters.
The Kech Ghaalrac originally went into Khyber to protect the empire and reclaim the so-called First Crown—the crown of the First Emperor. The clan believed that it couldn’t restore the empire until it could reclaim the crown. On 20 Olarune in 994 YK, when the Kech Ghaalrac warlord Khaas won a decisive victory over the daelkyr known as Dyrrn the Corruptor, the warlord seized the crown from Dyrrn’s vaults. In the years that followed, the Kech Ghaalrac has been hounding Dyrrn’s scattered forces and securing victory—but it has also been preparing to return to the surface and rebuild an empire.
Khaas now leads the small force that has taken over the Deneith fortress with the goal of seizing it for good. The Gathering Stone historically is the site from which Dhakaani leaders issued proclamations to the empire. When he is ready, Khaas intends to demand that all goblin leaders come to him and swear oaths of fealty. The Gathering Stone will be the base from which he will rebuild the legions and drive humanity back into the oceans from which it came. But for now, Khaas has much to learn about the modern world. The bulk of his forces remain in Khyber while he evaluates the situation.
A quick and decisive assault by those who would reclaim the Gathering Stone could contain this fire before it spreads. Even if the Kech Ghaalrac cannot be destroyed, the loss of the First Crown would handicap Khaas’s ability to compel the loyalty of the modern goblins.
Source: Dragon 413
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