The Guardians of Rushemé are a source of warnings and information. They will not save Stormreach, but they might reveal information the humans need to save themselves (or at least survive for a few more years). The organization as a whole is a passive force, but individual champions—whether human or giant—might step in to assist adventurers. And extraordinary events such as the Basalt Towers’ attack on Stormreach could drive Rushemé to action, placing an army of giants alongside the adventurers.
Although similarities abound between the Guardians of Rushemé and the Gatekeepers or the Ashbound druids, they are not the same. The Guardians know that arcane magic is a path to destruction, but they believe a wizard has a right to walk that path; a Guardian will simply record his downfall and seek to limit the harm he causes to the truly innocent. Beyond this, although the Guardians make use of natural magic, they revere the power of Rushemé—the spirits of Xen’drik. The true nature of this force is a mystery. Clearly some force empowers the Guardians and can even engage in divine channeling. Perhaps it is the continental soul the giants believe it to be. Or perhaps Rushemé is the spiritual host of the titans, ancient and mighty beings who bound their souls to Eberron in their quest to escape death. Perhaps it is a force from Lammania, or a lord of Thelanis toying with mortals. The true nature and motive of Rushemé can have a tremendous impact on the role of the Guardians in a game.
Many among the rushem’dal blame the dragons for the downfall of Xen’drik and the original blow to the soul of the land. They say that the gift of magic was a hostile act—that the dragons knew what would happen, and gave the giants the tools required to destroy themselves. The elders also oppose those foolish enough to seek to regain this power, including the Scriveners of the Sky, the Dominion of Purity, and the Battalion of the Basalt Tower. The inhabitants of the Tents of Rushemé are largely a passive force, but explorers in the depths of Xen’drik could easily encounter a team of jungle giant (SX) rangers determined to prevent them from crossing an ancient line.
Only a few Guardians live among the Tents of Rushemé. The rushem’dal of Stormreach is a venerable giant named Gaulronak (N male hill giant druid 6). Although the giants know of the important role that he plays and respect his wisdom, Gaulronak rarely reveals his influence. He sells fruits and rare herbs at a tent near the city gate, sharing stories with anyone who will listen. He has lived in the region for almost two hundred years, and he possesses remarkable intelligence and charisma for a hill giant; he has befriended the merchants and citizens of the city and served as a liaison between the Tents of Rushemé and the Storm Lords on numerous occasions. Now and again, he repeats the warning that his grandmother brought to Stormreach, cautioning the Storm Lords that they could still escape their doom, but his words are always dismissed.
Gaulronak is the watcher of Stormreach, but a second rushem’dal occasionally comes to the city. Kularket (N female jungle giantSX spirit shamanCD 9) is one of the strongest spellcasters among the Guardians. Her tribe lives in the heart of the deepest jungles, but she occasionally uses transport via plants to visit Gaulronak and study the cursed city. During the Fire Storm, Kularket led the forces of Rushemé in their stand against the Basalt Towers. Kularket prefers to avoid dealing with the little people, but she might assist adventurers who have become champions of Rushemé.
Structure
The Guardians of Rushemé follow a simple hierarchy. Members are expected to heed the wisdom of those of higher rank, but they are never required to obey them. Rank is a matter of spiritual advancement, and personal politics don’t enter into it. Most Guardians are hill giants, stone giants, and jungle giants (SX 77).
In addition to guiding the Guardians, the rushem’dal serve as community leaders for the giants around them. They are expected to provide guidance and to help their people live in harmony with the land. Lower-ranking members gather knowledge and perform the rituals that preserve the spiritual balance.
The role of champion is one that stands outside of rank. Those chosen for active duty can be rushugan or rushem’dal; it is the spirits that call a hero to battle, and it is not for the elders to decide if the call is justified.
NPC Reactions
Few people outside the tribes of Rushemé have any real understanding of the Guardians and their duties. As a result, most people are indifferent toward agents of Rushemé. Within tribal communities, a known Guardian of Rushemé will receive a friendly reaction. Since the Guardians can recognize one another, they are helpful to others of the order.