Shanjueed Jungle is one of the largest Mabar manifest zones on Eberron. The center of the zone lies in the heart of the forest. It expands slowly each year and now covers a circle nearly as wide as the forest. Within the zone, it is as if Mabar were coterminous with Eberron (ECS 97). In addition, anyone slain in the forest rises as a random type of undead the next night (usually a zombie). Several terrible cysts (DMG2 248) also exist within the corrupt jungle.
At the forest's very heart, where Wyndurgha's monolith once stood, the traits of Mabar hold complete sway in a 300-foot sphere that is also expanding.
The wall that holds the jungle back is manned by Edgewalker troops who see it as their honor to keep the evil within. No gate bridges the outside world and the jungle. Nobody is allowed to enter or leave the Shanjueed, under penalty of death.
Still, the forest does have uncorrupted inhabitants. A woman (CN female elan druid 13/telepath 7) with wild red hair and a young face lives in the southern jungle. Animals and plants are her only friends, and she speaks only with her mind. Following are the details of her living area in the Shanjueed.
Hut and Surrounds: A plain wooden hut sits in the midst of many trees and under one particularly massive one. Its roof is made of bark and grass. The doorway faces north, covered only by a tangled curtain of vines. No windows are set into the walls.
Near the hut, the ground is clear, but elsewhere it is choked with light and heavy undergrowth. Freshwater bogs, shallow and deep, make the area treacherous. A dire ape (MM 62, the elan's animal companion) watches the hut from nearby if the druid is home.
Secret Chamber: Although the hut appears simple and has a grass pallet for sleeping, underneath a grass rug in the center is a hidden trap door (Search DC 20). Beyond the door is the nameless druid's true living space carved out of living rock. The place is cool and dry, except for a small pool of pure water that wells up from deep underground. A comfortable bed of furs occupies a small place on the floor, which is otherwise empty. The whole cave is painted with scenes of life and death in the Shanjueed, images layered one over another.
A small side cave contains paints, brushes, and the tools for making them. It also holds the blackened and polished skulls of three humans and two shifters (one of these is all that remains of Bruus—see Development). A woven vine curtain hangs over a portion of the eastern wall, barely hiding a passage there.
Hideaway: A natural rock seals this hidden area (Search DC 25). The elan hides here when she needs to, but the sealed wall would make it dangerous to sleep here or stay here long.
Hidden Stump: A passage from the secret chamber runs nearly 300 feet to a stump. Actually a doorway into the druid's abode, the entrance is nearly impossible to detect from the surface (Search DC 30).