Backstory
Where did your character grow up? What place do they call "home" now? (could
be the same or different.) [75 words max]
River didn't grow up in one place in particular but, all over, her family owned a travelling theater troupe. She doesn't have any one place she calls home currently
Who raised your character and how? What are these people doing now? [75 words max]
Her parents (Dawn and Cliff) and her grandparents on her mom's side (Hazel and Flint). They are still running the theater troupe and travelling with it.
How did your attribute scores affect your character? [175 words max]
She has weak noodle arms because she would refuse to help lug around the heavy chests with the troupe's costumes. Being serious, she's always found it naturally easy to charm others and can often make fast friends out of people. She's always loved entertaining and has a bit of fair towards dramatics.
What made your character obtain the class they have now? [75 words max]
She was born in the theater troupe and was practically raised on the stage, and she grew up entertaining audiences.
What your character doing in recent years before the campaign's start? [75 words max]
She was still with the theater troupe. She only recently left in the past few months (8-10).
What motivated your character to leave their previous lifestyle and become adventurers? [120 words max]
The theater troupe fell on hard times and was not doing well phonically. River got a bit desperate to fix things and decided that some of their more wealthy patrons could stand to "donate" a bit extra. It worked for a while, with nobody seemingly catching on, but then she stole the wrong thing from an influential and powerful man and even worse, got caught. She left the troupe and went on the run to both save herself and the rest of her family/the troupe from his wrath.
Which people are important for your character? [75 words max]
Her immediate family, her parents and grandparent's and her two younger sisters (Bay and Lily)
What connections does your character have to the other player characters? [175 words max]
She has crossed paths with both Marion and Uriel. She remembers Marion as she volunteered to assist him with communicating after he asked since she didn't have any essential role in that night's performance besides the music, which Lily or Bay could have handled. Uriel she remembers as the friendly guy who came up to her after the performance to shake her hand and tell her that he liked the show.
Name a promise you have made to another player character that you would never break. [75 words max]
To never reveal the contents of a personal letter of Marion's that she accidentally saw.
If nothing happened, what short/long term goals does your character have? [75 words max]
Short term would be making sure that the man doesn't track her down. Long term would be tracking down and returning the necklace with (hopefully) minimum bloodshed, so she could rejoin her family's theater troupe.
What makes your character a likeable adventurer that others would be willing to have to risk their lives for? [75 words max]
She wants to make up for the stealing, even if she doesn't know how to do so, and she's deeply loyal to those who she cares about.
What has your character done in the past, that they now deeply regret?[75 words max]
Stealing from people just because they were wealthy.
Are there any people that would wish harm to your character and why?[100 words max]
The man she stole the necklace from
More optional plot hooks: [Choose one]
- I had something I shouldn't have and lost it. Some people still think I have it.
- She sold the necklace shortly after she stole it, and the man she stole it from is under the impression it's still in her possession.
After you answer those questions, fill the fields below and do the same for the tab TRAITS. Remember to delete every text in orange when you're done. Your backstory is now awesome!