1. Notes

Downtime Activity Mechanics

Mechanics/Rules

Introducing the Downtime Training System!

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Dear adventurers,

In my continuous efforts to enhance your gaming experience, I'm excited to unveil a more unified and balanced training system for your downtime moments during campaigns.

During your journey, you may come across peaceful environments, allowing your characters to take a breather and engage in downtime activities. As these opportunities arise more frequently, I recognized the need to streamline the mechanics across various games. While the Dungeon Master's Guide and Xanathar's Guide to Everything offered valuable insights, some situations called for additional mechanics that ensure a fair and enjoyable experience for all players.

One common question asked by players is, "Can I train to obtain X during my downtime?" In Dungeons & Dragons 5th Edition, training theoretically enables characters to acquire new skills or improve existing ones. However, it is essential to maintain a balance between downtime activities and the thrill of adventuring. I want to avoid overshadowing the adventurous part of the game and prevent players from obtaining excessive advantages through training in safe environments.

To achieve this balance, I have meticulously adjusted the time requirements for different training objectives. Some can be obtained faster than others, with the more powerful ones taking more time. For instance, acquiring a new Feat, a powerful addition to your character, will take considerable time through downtime training, aligning it with the rewards you receive naturally as you progress every 4 levels. 

Please note that specific locations, factions, and NPCs may offer more specialized training, such as weapon damage increase or unique abilities. Keep an eye out for these exciting opportunities throughout your adventures!

Without further ado, here is the first version of our more unified system for downtime training, focusing on general options:


Downtime ActivityRequirements to start/continueDuration per dayNumber of lessons/training sessionsDifficulty CheckAttribute
Gain proficiency with a skillLearn/Train with someone qualified to teach you and have at least +1 modifier on the skill's attribute.8 hours
45 (+/-10)14Intelligence
Learn a new spellLearn/Train with someone qualified to teach you. You must be able to cast the spell.
8 hours30 (+/-10)13+Your Highest Spellslot levelIntelligence
Gain proficiency with a simple weaponLearn/Train with someone qualified to teach you.
8 hours
25 (+/-10)10Choose lowest of: Intelligence or Strength (Dexterity if finesse/ranged)
Gain proficiency with a martial weaponLearn/Train with someone qualified to teach you and have proficiency with its precursor Simple weapon (if any)
8 hours
30 (+/-10)14Choose lowest of: Intelligence or Strength (Dexterity if finesse/ranged)
Gain proficiency with Light armorsLearn/Train with someone qualified to teach you.
8 hours
60 (+/-15)13Strength
Gain proficiency with Medium armorsLearn/Train with someone qualified to teach you and have proficiency with Light armors.
8 hours
90 (+/-15)14Strength
Gain proficiency with Heavy armorsLearn/Train with someone qualified to teach you and have proficiency with Medium armors.
8 hours
120 (+/-15)15Strength
Gain a new FeatLearn/Train with someone qualified to teach you.
8 hours
35013Your lowest attribute
Gain proficiency with a new ToolLearn/Train with someone qualified to teach you.
8 hours
2515The attribute associated with the tool
Learn to understand verbally a new LanguageLearn from someone who speaks the language..
3 hours
1210Intelligence
Learn to speak a new LanguageLearn from someone who speaks the language and complete the above training.
4 hours
1411Intelligence
Learn to read a new LanguageLearn from someone who speaks and can write in the language and complete the above training.
5 hours
1612Intelligence
Learn to write a new LanguageLearn from someone who speaks and can write in the language and complete the above training.
6 hours
1813Intelligence
Increase one of your attributesTrain by yourself.8 hours
240 (+/-40)15The attribute you train


Situation bonuses/penalties can further modify the numbers on the above table. Remember that Downtime Training is not the focus of the game and should be treated as an extra source!

Happy Adventuring with a splash of Training!!