• Ability Scores: Strength, Dexterity, Charisma
  • Feat: Musician
  • Skill Proficiencies: Acrobatics and Performance
  • Tool Proficiency: Choose one kind of Musical Instrument (see chapter 6)
  • Equipment:
    • Choose A or B:
      • (A) Musical Instrument (same as above), 2 Costumes, Mirror, Perfume, Traveler's Clothes, 11 GP;
      • or (B) 50 GP

Background Description: You spent much of your youth following roving fairs and carnivals, performing odd jobs for musicians and acrobats in exchange for lessons. You may have learned how to walk a tightrope, how to play a lute in a distinct style, or how to recite poetry with impeccable diction. To this day, you thrive on applause and long for the stage.