1. Notes

Creatures and Spirits

Creatures living in the world are traditionally split into five categories, based on their anatomy and the ways in which they interact with essence:

  • Animals, with souls that can hold little essence, but are generally good at sensing and following its flow.
  • Humans, with souls that can hold large amounts of essence. It is believed that this is the cause for humanity’s ingenuity in industry and magic.
  • Elementals, with a body made of natural substances like stone or mist, but no soul of their own. They must continuously absorb essence from the land around them, lest they lose their animacy.
  • Spirits, with no physical body nor soul, are like the elementals but with even more dire a hunger for essence, for without it they cease to exist altogether.
  • The Fey, a catchall term for creatures that do not fall cleanly into any of the other groups. Some fey are humanlike in nature like dryads or changelings, while others are more bestial like various types of chimera.

Types of Spirits

“Mind without body, a light without shade,
into your dreams I come.
Show you your wishes, then take them away,
for naught but a shade I am.
Trick you to follow, then lead you astray,
come with me, I say, come.
Come into my claws, my unholy jaws,
and soon you will succumb.”

children’s song from the Radiant Empire
first recorded c. 550 D.H.



A spirit is, in general, a concentration of essence that has achieved some degree of consciousness. Spirits are varied in their form and powers, but the one fact they all share in common is that they must maintain a constant supply of essence, lest they cease to exist.
Most spirits lack a physical body, with the exception of elementals, which are often categorised separately from other spirits.

Spirits are categorised by their method of gathering essence, which typically relates to their form, habitat, and powers.

  • Memory Spirits - The weakest of spirits, they are barely conscious and do very little than draw on the essence given off by decaying memories. They tend to avoid dreamers and more powerful spirits.
  • Dreams and Nightmares - More powerful than memory spirits, dream spirits and nightmare spirits, often called simply dreams or nightmares, can enter the dream of a sleeping individual and feed off their emotions. The distinction between these two spirits arises from the feelings they prey on - dreams on positive ones and nightmares on negative.
  • Nature Spirits - Spirits that are powerful enough to manifest in the physical realm, nature spirits feed on the essence of the land itself. Weaker spirits may claim a group of trees or a particular river bend, while the strongest of nature spirits can claim an entire forest or mountain range.
    Nature spirits can manipulate the animals, plants, and the elements themselves within their domain. Particularly powerful nature spirits can alter the weather around their domain and command lesser spirits, and are sometimes revered as gods.


Elementals

Elementals are born of spirits that are normally too weak to manifest in the physical realm, and choose to bind themselves to a clump of elemental matter in an attempt to hold on to this realm, no matter the cost.
The primary difference between an elemental and other classes of spirits is that they have a physical body, typically made of a single elemental substance, such as rock, ice, or smoke.
An elemental’s body can take on any form, and while some of them choose to remain amorphous constructs of elemental matter, most elementals mimic the shape of an animal they encounter early into their existence. For example one may find a shark made of seafoam, a wolf made of storm clouds, or an eagle made of burning embers.
Most elementals have an animalistic level of intelligence, as they spend most of their power maintaining their physical form - though there are rare cases of a powerful elemental choosing to stay in a physical body, developing cognition and sapience.