Large Monstrosity, Unaligned | |||||||||||||||||||||||||||||||||||||||||||||||
AC 13 (natural armor) Initiative +0 (10) | |||||||||||||||||||||||||||||||||||||||||||||||
HP 85 (10d10 + 30) | |||||||||||||||||||||||||||||||||||||||||||||||
Speed 10 ft., Climb 10 ft. | |||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||
| Skills Stealth +2 | |||||||||||||||||||||||||||||||||||||||||||||||
| Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 11 | |||||||||||||||||||||||||||||||||||||||||||||||
| Languages — | |||||||||||||||||||||||||||||||||||||||||||||||
| CR 3 (XP 700; PB +2) | |||||||||||||||||||||||||||||||||||||||||||||||
Traits | |||||||||||||||||||||||||||||||||||||||||||||||
False Appearance. While the trapper is attached to a ceiling, floor, or wall and remains motionless, it is almost indistinguishable from an ordinary section of ceiling, floor, or wall. A creature that can see it and succeeds on a DC 20 Intelligence (Investigation) or Intelligence (Nature) check can discern its presence. Spider Climb. The trapper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. | |||||||||||||||||||||||||||||||||||||||||||||||
Actions | |||||||||||||||||||||||||||||||||||||||||||||||
Smother. One Large or smaller creature within 5 feet of the trapper must succeed on a DC 14 Dexterity saving throw or be grappled (escape DC 14). Until the grapple ends, the target takes 17 (4d6 + 3) bludgeoning damage plus 3 (1d6) acid damage at the start of each of its turns. While grappled in this way, the target is restrained, blinded, and at risk of suffocating. The trapper can smother only one creature at a time. | |||||||||||||||||||||||||||||||||||||||||||||||
| Habitat: Underdark | |||||||||||||||||||||||||||||||||||||||||||||||
| Source: VGM, page 194. Reprinted as Trapper in MPMM. | |||||||||||||||||||||||||||||||||||||||||||||||
Trapper
Characters
Abilities
Unorganised
Blindsight - Racial Feat
If you have Blindsight, you can see within a specific range without relying on physical sight. Within that range, you can see anything that isn't behind Total Cover even if you have the Blinded condition or are in darkness. Moreover, in that range, you can see something that has the Invisible condition.
Darkvision - Racial Feat
Darkvision 60 ft.
If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You discern colors in that Darkness only as shades of gray.