60 miles east of Seregon on the One Road.
Camp Dragon stands as a critical waypoint in the jungle, offering security, supplies, and rest to travelers, miners, and merchants journeying along the One Road. Run with military precision by the Immortals of Karsis, the fortified settlement is split into two distinct sections: the private Immortals Camp, where disciplined dragonborn soldiers maintain control over the nearby gem mines, and the bustling Public Camp, where blacksmiths, merchants, and an inn cater to those passing through. With its strategic position near the Crimson Fang Ruby Mine and Emerald Cradle, Camp Dragon is a vital hub of commerce and protection, ensuring safe passage through the untamed wilds. However, whispers of unease ripple through the community, with tensions rising among its inhabitants. Some suspect that not all is as it seems behind the camp’s sturdy walls.
The Sentinels would be wise to visit Camp Dragon, as their presence could help untangle the growing web of secrecy and suspicion. Strange behaviors among key figures, unsettling rumors about missing persons, and a creeping sense of paranoia suggest that something is amiss within the settlement. While the Immortals remain outwardly disciplined, cracks are beginning to form, and those who see the truth fear speaking too openly. Travelers who linger too long or ask too many questions are met with hostility, and the once-welcoming inn now holds an air of quiet dread. If the Sentinels can navigate the delicate balance of trust and deception, they may uncover a hidden threat lurking beneath the surface—one that could have dire consequences for the region if left unchecked.