If this card is Normal or Special Summoned: You can add 1 “Ruin” Spell/Trap from your Deck to your hand. Once per turn (Quick Effect): You can banish 1 LIGHT Spellcaster from your GY; negate the activation of a Spell/Trap, and if you do, destroy it. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower Spellcaster monster from your GY, except “Light Magician of Ruin.”