Elixir of Death Ward
  1. Objects

Elixir of Death Ward

Consumable

The Elixir of Death Ward is a potent but unsettling concoction, made from a deadly mixture of poisonous ingredients. Despite its ominous nature, this elixir provides a temporary safeguard against the brink of death. When consumed, it grants a powerful protective effect that can save a character from the clutches of death.

When a character drinks the Elixir of Death Ward, they experience the bitter taste and effects of the poisonous mixture. For the next hour, the elixir bestows the following benefits:

  • Death's Resilience: The first time the character would drop to 0 hit points as a result of taking damage, they instead drop to 1 hit point. They are spared from immediate death and enter a stabilized state, preventing them from making death saving throws for 1 minute. While in this stabilized state, the character remains unconscious but no longer faces the imminent threat of death.

It's important to note that the Elixir of Death Ward does not grant additional hit points or heal any wounds. It merely prevents the character from dying outright when they would otherwise succumb to fatal injuries. The elixir provides a temporary reprieve, buying time for allies to stabilize the character, administer healing, or turn the tide of battle. The Elixir of Death Ward can be a vital resource in dire situations, where the risk of death looms large. It offers adventurers an insurance policy against deadly encounters and provides a valuable opportunity for their allies to intervene and save them from certain demise.