A particular arcane hammer made out of several uniquely forged pieces. When every piece is put together it makes for a legendary hammer meant only for the most powerful artificers. With its completion it has the potential power to forge the finest of items and to destroy the most vile of items. Its previous owner shattered the hammer into four pieces after it was unintentionally used for evil and has been passed around artificers throughout time. Any skilled artificer is able to harness the power of a single piece as a arcane focus when fused with a light hammer.
Special Abilities:The complete hammer has 10 charges.
Handle
- You have a +1 bonus to attack and damage rolls made with this magic weapon. This piece grants an additional advantage die on any creation or spellcasting.
Head
- You have a +1 bonus to attack and damage rolls made with this magic weapon. This piece is heavy on its own and require a minimum of 18 in strength to be wielded.
- Spells. While this piece is equipped, you can use an action to cast Arcane Blast (2 Charges), Mirror Object (4 Charges), Chain Lightning (6 Charges),
Crest
- You can use 1 Charge to infuse the head with a specific power granting it 1d8 additional damage type. Powers able to empower the hammer head: Thunder, Lightning, Force, Fire and Cold.
Face
- You have a +1 bonus to attack and damage rolls made with this magic weapon. The weapons damage changes to 1d8+10 bludgeoning.
- Spells. While this piece is equipped, you can use an action to cast Magic Weapon (2 Charges), Shatter (2 Charges), Fabricate (3 Charges), Animate Objects. (5 Charges)
Weapon Type | Damage | Properties | Mastery | Weight |
Martial Melee Weapon (Warhammer) | 1d8 bludgeoning damage | Unknown, Unknown (1d10), Unknown | Unknown | 15 lbs |