1. Races

Emya Karnivorr

Humanoid, Bestial

Physical Description:

Karnivorr are humanoid beings known for their ferocity and prowess in hunting. They stand at an average height of 6 to 7 feet tall, with lean and sinewy bodies, built for agility and swift movement. Their skin tones vary from dusky browns and deep greens to shades of gray, often camouflaging them within their native habitats. Karnivorr have sharp, angular features, keen eyes that shimmer with intensity, and prominent canine teeth that reflect their carnivorous nature. Many adorn themselves with markings or tattoos representing their tribes and accomplishments in combat. They are usually seen armed with a variety of sharp and swift weapons, excelling particularly in the use of bows, crossbows, and javelins.

History:

The history of the Karnivorr is steeped in isolation and mystery, hailing from the enigmatic Emya Isle east of the Dynasty. They remained largely unknown to the rest of the world until explorers and settlers from the Dynasty encountered them nearly a century ago. These primal hunters and skilled warriors have maintained their traditional ways, relying on physical combat and disdain for magic, which they view as treacherous.

Society:

Karnivorr society revolves around tribes, each with its unique name and customs. They hold a deep disdain for magic, considering it dishonorable and treacherous. They are trained from a young age to hunt and kill efficiently, valuing physical combat as the only acceptable means of conflict resolution. Their loyalty lies within their tribe, and they rarely travel alone, often accompanied by an Emya Dune Hound used for hunting and protection.

Racial Names:

Karnivorr names are specific to their tribes and often reflect nature, strength, and achievements in hunting. Examples might include Zharok, Thalgrin, Sylara, Vorkash, or Rivena.

NON PLAYABLE