Brambleweed Sap is a thick, sticky, and viscous substance harvested from the thorny leaves of the magical Brambleweed plant. The sap is notable for its dual-purpose nature, serving as both a potent adhesive and a mild poison. It is typically stored in small vials or containers, each holding about an ounce of the sap. Due to its rarity and unique properties, Brambleweed Sap is highly sought after by adventurers, assassins, and those looking to enhance their weapons or create traps.
Brambleweed Sap is relatively rare and can fetch a high price in markets. It is typically valued at around 50 to 100 gold pieces per vial, depending on the region and availability. Specialized herbalists and alchemists often charge a premium for it, especially in areas where the Brambleweed plant does not naturally grow.
Properties:
- Adhesive Use: When used as an adhesive, Brambleweed Sap can be applied to surfaces to create strong, temporary bonds. The adhesive properties last for 1 hour before losing effectiveness. The sap can be easily dissolved with a solvent or water.
- Application Time: 1 minute
- Bond Duration: 1 hour
- Dissolution: Easily dissolved with water or a solvent.
- Poisonous Use: When applied to weapons, the sap infuses them with mild toxins that cause discomfort and a numbing sensation upon contact with a target.
- Application Time: 1 minute
- Duration: 1 hour
- Effect: Target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. The poisoned condition causes mild discomfort, irritation, and a numbing sensation, resulting in disadvantage on attack rolls and ability checks.
Crafting Possibilities:
- Adhesive Traps: Use the sap to create sticky traps that can hinder or slow down enemies.
- Effect: Creatures moving through or touching the adhesive surface must succeed on a DC 13 Strength saving throw or be restrained until the sap loses its stickiness or is dissolved.
- Potion Contamination: Brambleweed Sap can be used to poison common potions or drinks, causing mild poisoning effects when consumed.
- Effect: DC 10 Constitution saving throw or be poisoned for 1 minute, causing discomfort and disadvantage on attack rolls and ability checks.
- Equipment Repair: Use the sap to temporarily patch or secure broken equipment during an adventure.
- Effect: Temporary fix lasting 1 hour, can be easily removed or replaced with proper repairs later.