The Veilglass Amplifier Staff is a prestigious and finely crafted tool, invented by the skilled artificers of the Vache Kingdom. This exquisite staff is highly sought after by mages across the world for its remarkable ability to enhance and amplify their arcane abilities. At its pinnacle, a magnifying glass made from rare and precious veilglass is set, granting the wielder the power to see through illusions. The staff is adorned with intricate engravings and runes that shimmer with arcane energy, marking it as a symbol of arcane mastery and sophistication.
Due to its extraordinary abilities and the rarity of veilglass, the Veilglass Amplifier Staff is valued at approximately 15,000 gold pieces. Its unique properties and the prestige associated with owning such a staff make it a coveted item among powerful spellcasters and collectors.
Forged in the heart of the Vache Kingdom, the Veilglass Amplifier Staff represents the pinnacle of magical innovation and craftsmanship. The kingdom's artificers, renowned for their unparalleled skill, created this staff to aid mages in pushing the boundaries of their arcane potential. Legends tell of ancient veilglass deposits hidden deep within the kingdom, guarded by formidable constructs and magical wards, making the material exceedingly rare and valuable.
Attunement:
To attune to the Veilglass Amplifier Staff, a character must spend a short rest focusing on the staff, channeling their magical energy through its veilglass lens and forming a bond with its arcane essence.
Special Abilities:
- Arcane Safeguard: While holding the staff, you have advantage on saving throws against spells and other magical effects.
- Arcane Amplification: While attuned to the Veilglass Amplifier Staff, you gain a +2 bonus to spell attack rolls and the saving throw DCs of your spells.
- Veilglass Vision: As an action, you can peer through the veilglass lens at the top of the staff to see through illusions. For the next 10 minutes, you have truesight out to a range of 60 feet.
- Arcane Focus: The Staff serves as an arcane focus for spellcasting. While holding the staff, the wielder can use it as a spellcasting focus for their spells, allowing them to bypass the need to provide material components that lack a cost.
- Arcane Reservoir: The staff has 5 charges. While holding the staff, you can use an action to expend 1 or more charges to cast the dispel magic spell (save DC 17) or counterspell spell (save DC 17) from it. Each charge expended raises the spell's level by one (e.g., 2 charges for a 4th-level spell). The staff regains 1d4+1 expended charges daily at dawn.
Weapon Type | Damage | Properties | Mastery | Weight |
Martial Melee Weapon (Quarterstaff) | 1d6 bludgeoning damage | Unknown (1d8), Unknown | Unknown | 4 lbs |