The Kosho [Contract]
  1. Objects

The Kosho [Contract]

Hireling

A Kosho is a young individual serving a high-ranking Samurai, often acting as a bodyguard, secretary, attendant, and sometimes a lover, depending on the customs of their specific Samurai Clan. Similar to a squire, a Kosho is typically the son or daughter of another high-ranking samurai. Upon reaching adulthood, they transition into full-fledged samurai themselves. Historically, Samurai had the freedom to take on Kosho at their discretion. However, recent Imperial law mandates formal contracts to prevent allegations of slavery. This esteemed position is associated with high respect and honor. While some Kosho seek out Samurai mentors on their own, others are offered by their families as symbols of trust or friendship. Unlike squires, Kosho are well-educated, wield significant personal power, and assume considerable responsibilities as extensions of their masters.

Kosho undergo rigorous training, combining both martial and academic disciplines. They are taught the art of combat, including swordsmanship, archery, and unarmed combat. Additionally, they learn strategy, tactics, and the codes of their samurai clan. Their education extends beyond warfare; they are also instructed in diplomacy, literature, and the arts to ensure they can perform their roles as secretaries and attendants effectively. This dual focus on physical prowess and intellectual capability prepares them for the multifaceted nature of their duties.

What sets Kosho apart is their comprehensive education and the depth of their involvement in their master's life. Unlike squires, who primarily focus on martial training, Kosho are expected to manage their master's household, handle correspondence, and even advise on political matters. Their close relationship with their master often grants them insights and influence uncommon for their age. This blend of martial skill, intellectual acumen, and personal loyalty makes them uniquely positioned within the Samurai hierarchy.

Strengths

  • Versatility: Kosho are trained to handle a wide array of tasks, from combat to administration.
  • Loyalty: Their deep personal bonds with their masters often foster unwavering loyalty.
  • Education: Their extensive training in both martial and intellectual disciplines equips them to handle complex situations effectively.
  • Influence: Their close relationship with their masters allows them to wield significant influence within the Samurai's household and beyond.

Weaknesses

  • Youth: Their relative inexperience compared to seasoned samurai can sometimes lead to mistakes or misjudgments.
  • Overdependence: Masters may become overly reliant on their Kosho, placing undue pressure on the young attendant.
  • Exposure to Danger: Serving as bodyguards, Kosho often find themselves in harm's way.
  • Emotional Vulnerability: The intimate nature of their relationship with their master can lead to emotional entanglements that may cloud their judgment or make them targets for manipulation.

Stat Block

Armor Class

Hit PointsSpeed
SkillsSensesLanguages
16 (studded leather)5030 ft
Acrobatics +6, Insight +4, Perception +6, Persuasion +5, Stealth +6Passive Perception 16Common and one additional language
Saving ThrowsDamage VulnerabilitiesDamage ResistancesDamage ImmunitiesCondition Immunities
Dex +6, Wis +4N/AN/A
N/AN/A
STRDEXCONINTWISCHA
14 (+2)
18 (+4)
16 (+3)
12 (+1)
14 (+2)
16 (+3)

Abilities:

  • Unwavering Loyalty: The Kosho has advantage on saving throws against being frightened.

  • Keen Senses: The Kosho has advantage on Wisdom (Perception) checks that rely on sight or hearing.

  • Master's Defender: The Kosho gains a +2 bonus to AC when within 5 feet of its master.

  • Evasion: When the Kosho is subjected to an effect that allows them to make a Dexterity saving throw to take only half damage, they instead take no damage if they succeed on the saving throw, and only half damage if they fail.

  • Tactical Advice: The Kosho can assist their master in making decisions related to combat strategies, negotiations, or navigating tricky social situations. This grant advantage on Intelligence (History), Intelligence (Investigation), or Wisdom (Insight) checks related to tactics and planning.

  • Etiquette and Protocol: The Kosho can provide guidance on proper behavior, protocol, and formalities during social interactions, courtly events, or diplomatic meetings. This grant advantage on Charisma (Persuasion), Charisma (Deception), or Charisma (Intimidation) checks related to interacting with nobility or high-ranking officials.

Actions:

  • Multiattack: The Kosho makes two attacks with their Katana.

  • Katana: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Bonus Actions:

  • Cunning Action: The Kosho can take the Dash, Disengage, or Hide action as a bonus action.

  • Second Wind: The Kosho can use a bonus action to regain hit points equal to 1d10 + 6.

  • Distracting Strike: The Kosho can use a bonus action to distract a creature within 5 feet of their master. The next attack roll made against the distracted creature by the Kosho or their allies has advantage if the attack is made before the start of the Kosho's next turn.

Reactions:

  • Parry: The Kosho adds 3 to their AC against one melee attack that would hit them. To do so, the Kosho must see the attacker and be wielding a melee weapon.

  • Riposte: When a creature misses the Kosho with a melee attack, the Kosho can use their reaction to make a melee weapon attack against the creature. If the attack hits, the Kosho can add 1d6 to the attack’s damage roll.