Forged from smooth, black obsidian and veined with slivers of air elemental essence, The Gasping Jar is a relic from a long-forgotten cult of wind monks deep in the storm-ravaged cliffs of the Nagan Empire. The monks believed breath was a weakness, a distraction from true discipline. In their twisted philosophy, to remove another's breath was to bring them closer to silence and purity.
Used in silent duels, executions, and trials of stillness, the jar could draw the breath from the very air. What became of the cult is unknown—some say they vanished in a final ritual of breathless transcendence. Now, Gasping Jars surface only in private collections, strange temples, or as cursed spoils in ancient vaults.
Properties:
- Breathless Silence (1/Day): As an action, you may uncork The Gasping Jar. When opened, the jar draws the air from a 20-foot radius sphere centered on itself for 1 minute, or until you use a bonus action to seal it. All creatures in the area must immediately make a DC 15 Constitution saving throw.
On a Failed save, a creature begins suffocating. While suffocating: It cannot speak or cast spells with verbal components. It cannot use breath-based abilities, such as a dragon's breath weapon or a horn's musical magic. It begins counting rounds of holding its breath (as per suffocation rules in the PHB). Creatures may make the saving throw again at the end of each of their turns. Leaving the area ends the effect for that creature. If they are already low on breath or in combat, the DM may determine how many rounds remain.
On a Successful save, a creature resists the effect but still feels the air thin and biting. - Recharges: The Gasping Jar regains its use after a long rest, during which it naturally recondenses ambient air into its sealed cavity.
- Elemental Sensitivity: Elemental air beings can detect the jar’s presence from up to 100 feet away—and often flee or attack the wielder on sight.