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Daggerford was a small but consequential town located in the Delimbiyr Vale within the greater Sword Coast. While it was primarily a farming community, and considered by some to be a mere stopover, the town had great ambitions to grow and be seen as an alternative to their northern neighbor of Waterdeep.

Despite its modest size and somewhat inflated sense of importance, Daggerford was resilient. It was something of a relic from the old kingdom of Delimbiyr, too stubborn to fall even when a series of wars, crusades, and other conflicts threatened the entirety of the Sword Coast. Daggerford's coat-of-arms was a silver dagger, covered in blood atop a field of dark blue.

Description


It was a walled settlement with a population that by and large lived in the outlying hamlets, farms, and estates, rather than within the town proper. As such, the streets of Daggerford were not densely populated. The town was significantly refurbished during the 13th century when many of its 40-odd wooden structures were remade in stone by the dwarves of Clan Ironeater. Even after this improvement, Daggerford's roads remained unpaved and several of its buildings were ramshackle in appearance even a century later.

Surrounding the town wall was a modest moat, with three crossing points at each of the town's three gates — the Farmer's Gate in the north, the Caravan Gate in the west, and the River Gate in the south. For many years the moat was a dumping place for the town's refuse. Thankfully, this unfortunate and long-standing tradition ceased in the late 15th century.

Sitting atop a hill in the center of Daggerford was the grand Ducal Castle, which was technically older than the town itself.