Gond (pronounced: /ˈgɑːnd/ GAHND or: /ˈgɒnd/ GOND) and as Zionil in the Shining Lands, was the Faerûnian god of craft, smithing, and inventiveness. The Lord of All Smiths had many forms and names, and under all of them pushed for innovation and imaginativeness, sometimes to a dangerous degree, as a result of his short-sighted desire to create.
Gond was also known as Nebelun (pronounced: /ˈnɛbɛlən/ NEHB-eh-luhn) among gnomes of the Realms, who venerated him alongside the other Lords of the Golden Hills. The Six Secret Names of Gond were (in appropriate order): Aranlaerus, Balateng, Daerosdaeros, Klannauda, Mrangor, and Tattaba.
...It doesn’t matter to me what you use the armor for, just so long as it ain’t turned against my faithful. Beyond that, I just want the world to see that artifice can outdo magic, given the right smith and a good set of raw materials. — Gond
Description
Avatars of Gond took several forms, including that of a brawny, red-hued smith, a short, slight man with straw-blond hair, or a gnome. No matter his form, Gond had a forge-scarred face with dark (but nonetheless sharp and bright) eyes and a constantly attentive and inquisitive expression. He wore ordinary leathers under his scorched smith smock, though he could also summon a set of glassteel plate armor over himself (hovering close to his body piece by piece rather than actually encasing him) at will.
Gond's manifestations included a forge hammer wrapped with wisps of black smoke, or striking eyes set within dark clouds with the ringing sounds of hammers on anvils.
Personality
The divine personality of the Wonderbringer was as varied as his desire to innovate was intense. He would at times act wholly disciplined and methodical, while at others become easily distracted. He was just as often insightful and accommodating as he was sardonic or condescending.
Gond remained ever-concerned with making real any theoretical concept or schematic, and held little concern for any complications or problems that arose therefrom. He would readily accept commissions from any unscrupulous patron, so long as compensation was substantial and he was given opportunity to create novel and innovative devices.
Gond was not anti-magic as some may think, but viewed magic as simply another means by which to craft new inventions.
Abilities
The god of invention posses immense strength and immunity to any firearms, or any weapon that had been crafting by means of smithing, forging or otherwise worked with tools made of metal. In fact any mundane metal weapon that struck Gond's form, immediately disintegrated.
At will, Gond could disjunct any nearby magical items.