Jofur's Glory is an interplanar skyship of dubious reputation, based in The Astral Plane. It is sailed by The Crew of Jofur's Glory. The ship is named after the god Jofur.

Construction/Areas

The Main Deck

The ship's main operational area while sailing. Includes:

  • The Forecastle
    • A Mounted Ballista (on top)
    • The Petty Officers' Cabin (beneath)
    • The Junior Officers' Quarters (beneath)
  • The Quarterdeck
    • The Helm (on top)
    • A Mounted Ballista (on top) 
    • The Captain's Office (beneath)
    • The Captain's Quarters (beneath)
    • The First Mate's Quarters (beneath)
    • The Quartermaster's Quarters (beneath)
    • The Navigator's Quarters (beneath)

The Gun Deck

The ship's primary defences. Includes:

  • The Barracks
  • The Armoury
  • The Lieutenant's Office
  • 2 Pulse Cannons
  • 8 Cannons
  • The Galley
  • The Gunner's Cabin

The Hold

The ship's primary cargo storage space. Includes:

  • The Bosun's Cabin
  • The Sick Bay
  • The Surgeon's Cabin
  • The Brig

The Lower Deck

The ship's secondary cargo storage space. Includes:

  • The Engineer's Cabin
  • The Mage's Quarters
  • 2 Thrust Containment Chambers
  • 2 Beam Cannons

Life Aboard Jofur's Glory

Captain Mori values the input of every crew member, it feels more like a family than a business. The jobs that crew take on are normally to earn money or favour, and the wealth is split fairly amongst those who earn their keep. The ship itself is a wonder of magic and engineering. It is powered by bound elementals, air for lift, fire for thrust and maneuvering, and boasts an array of defensive weapons. The Glory's wooden hull and masts seem to have been adapted from a sailing ship, but it now gleams with iron and brass reinforcements, covered in pipes which carry fire to the various thrusters.
 
Each crew member has their own story to tell, but all share one thing in common: the gods or the fates have deemed it fit to place them here, on the crew of Jofur's Glory. It takes some time to get used to life on the Astral Plane. It manifests itself as an endless sea of silver clouds, peppered with pools of coloured light which you now know provide travel to other planes. The light is perpetual and of a pinkish hue, it's like seeing the world through rose-tinted glasses. Outside of The Glory, gravity does not behave in the way that you're used to – objects drift lazily around seemingly at random, occasionally careening into each other, larger objects pulling smaller ones into orbit.
 
The most difficult thing to adjust to a lack of hunger and thirst, though the crew occasionally eat for pleasure or to prove they haven't forgotten how. Long-serving crew members say that one cannot age here, and it's hard to tell whether they're joking. Captain Mori doesn't look a day over 30, but most of the crew insist that she's well past her 900th year in command.
 
Because the crew are not from the Astral Plane the ship has organised itself into cycles that roughly map to the Material Plane's day/night. There's generally someone awake at all times for general sailing and on-watch purposes, but all of the ship's officers try to keep the same sleeping hours, this is so that they can meet and plan more easily. Because the officers do this, most of the crew who work under them have slipped into roughly the same cycle. With the perpetual light it can be quite difficult to sleep when crew first join, and this is still noticeable in the more junior members of the crew. Also most people at some point in their first month have a minor breakdown relating to sleep depravation or similar.
 
The ship's navigator, Mr von Keel, owns a device of Gnomish origin which tells the position of the sun across the Material Plane. Every now and then as people's cycles slip, there's an attempt to get everyone back to Material Plane time.
 
Although it is not necessary to eat on this plane, Badger Stormwood, the Cook, makes food available for anyone who asks. He has made the Galley very comfortable and welcoming in a naturalistic way, with plants and polished wood.