1. Abilities

Investigation 1

[Knowledge Modifier] When you succeed on a Knowledge Check using a skill, the answer the GM gives you is a Clue.

[Knowledge Modifier] When you make a Knowledge Check, you can spend Clues instead of using a skill. You succeed if the number of Clues is greater than or equal to the difficulty of the Check. Clues can be used for information even if your PC doesn't have any other way to already know that information.

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