[Activity] You can spend 1 Supply to create a Handy Gizmo. Describe what its purpose is. When you make a roll that the Gizmo would help with, it grants advantage on the roll.
[Attribute] Add your Tinkering level to your maximum Supply
[Activity] You can spend 1 Supply to create a Handy Gizmo. Describe what its purpose is. When you make a roll that the Gizmo would help with, it grants advantage on the roll.
[Attribute] Add your Tinkering level to your maximum Supply