Tian is a clever druid that gathers and collects rare items and has a thirst for knowledge. He wants to build a lucrative empire of unique and rare goods, with his utmost interest in creating a Divinity Potion that will grant power of Gods.
Tian
Appearance
Appearance
A centaur-like fauna with big horns
Abilities
Alchemy
Alchemy 1 - Skill Power
[Action] You can describe to the GM any kind of Potion you would like to create. They will tell you if crafting it is possible, what Special Ingredient you need to craft that Potion, the Alchemy level required to craft it, and a hint about where to find that Special Ingredient.
[Activity] You can spend 1 Supply, 1 hour, and the correct Special Ingredient to craft a Potion.
Alchemy 2 - Skill Power
[Potion Modifier] When you craft a potion, you get 3 doses instead of just one. The 3 doses still count as 1 Potion for the limit of Potions you can have at a time, regardless of the number of doses left.
[Action] You can sniff a Potion or any other concoction and the GM will tell you if crafting it is possible, what Special Ingredient you need to craft it, the Alchemy level required to craft it, and a hint about where to find that Special Ingredient.
Archery
Archery 1 - Skill Power
[Attack Modifier] You can attack up to a far distance.
[Called Shot] Weak Spot: This attack ignores 1 armor of the target.
Archery 2 - Skill Power
[Called Shot] Pinning Shot: The target can’t move if the attack hits, until they take a moment to free themself.
[Called Shot] Volley: You can attack a target even if you can’t see them, as long as the arrow can reach them via arcing.
[Attack Modifier] When you roll an attack using Archery equipment, you can deal base damage equal to your Archery level.