You can create all sorts of concoctions, such as potions, oils, and potent chemicals. You are also skilled at using such chemicals to their maximum potential.

Experience: You gain alchemy experience when you craft a potion you have never crafted before.

Equipment: Alchemy Kit (Glass beakers, mortar and pestle, and various chemicals)

Complications: One of your Potions has a side effect! The GM will tell you what it is.

Additional Rules: Some Alchemy powers refer to Potions. You can have a number of Potions at a time equal to your Alchemy level. When you find out the Special Ingredient for a Potion, write down that Special Ingredient as well as the effect of the Potion it is used for.

If you make an Alchemy roll at a specially constructed Alchemy lab, you gain advantage on the roll.

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