You are imbued with magic, in a way that defies logic and understanding. You can barely control it, sages can't make sense of it, and the things you do with it surprise everyone, yourself most of all
Experience: You gain Raw Sorcery experience if one of your allies suffered some ill effect as a result of your magic, or you suffer an intense burst of magic from some external source.
Complications: Your magic is out of control! The GM describes some random magical effect that occurs. One of your spells might take effect against an ally or enemy, or a confused unicorn might appear, or you might turn into a potted plant!
Additional Rules: All characters have disadvantage on Knowledge checks involving your magic.
Condition: Unleashed: When you unleash magic of a spell school, you are treated as one level higher in that spell school. You can use the powers from the next level and you roll the skill die of the next level. You can unleash magic of one spell school at a time, and once you gain some benefit from the unleashed magic (GM’s discretion), you suffer a Complication and the condition ends.