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  1. Characters

Ceres Dea Frugu

deity

Ceres Dea Frugu 

Also called Demeter 

Deity of grain, agriculture and fertility 

Wields a staff 

Patron deity of Lyonesse 

Served by fey creatures, earth elementals and erinyes 

Symbolized by a poppy, sow or mare 

Aligned with Neutrality 

Sacred animals are the bear, crow and horse 

Druids can cast the spell Respite from Death 

Ceres is the queen of the fruitful earth, goddess of agriculture, and patron of motherly love. Without her blessing, no crops may grow on the earth. Ceres will not hesitate to use this fact to blackmail men and other gods if the need exists. Ceres also has control over the weather. A sow is sacrificed to her when a death occurs in a family. 

Ceres is a usually a benevolent goddess. If her worshipers ignore their duties, however, she does not hesitate to destroy their crops and send famine upon them. 

In her true form, Ceres is a beautiful woman, but she can change her own shape and that of others at will. She carries the cornucopia, or horn of plenty, and a scepter. 

Ceres is the daughter of Saturn and Rhea and sister of Jove, Juno, Vesta, Neptunus and Plutus. She is the mother of Persephone by Jove. When pursued by Neptunus, she took the form of a mare to escape him. She could not hide her divinity, though, and Neptunus took the form of a stallion and coupled with her, producing a daughter called “the Damsel”, who leads the avenging erinyes, and a black‐maned, divinely swift, speaking horse called Arion. 

Holy Day: Lammastide (August 1) 

Celebration of first fruits, when loaves are baked from the first harvested grain and shared with friends and family. 


Respite from Death (Druid Level 4) 

A recently killed comrade's soul is released from the Land of the Dead as a shade for a limited time. If the person's body has not been destroyed, it can re‐animate it as a zombie with the mentality of the deceased (with one half of the deceased memorized spells, determined randomly, and all special class abilities except saving throws and attack bonuses, which are per a zombie's statistics). The shade can persist in the re‐animated body for 24 hours only. If the body cannot be inhabited, the shade uses the statistics of a shadow, but can only remain for 1 hour. In either case, the soul cannot subsequently be raised, resurrected or reincarnated for a period of 9 months.