Choose
a discrete type of energy that you have experience
with (such as heat, sonic, electricity, and so on).
You gain +10 to Armor against damage from that
type of energy for ten minutes. Alternatively, you
gain +1 to Armor against damage from that energy
for 24 hours. You must be familiar with the type
of energy; for example, if you have no experience
with a certain kind of extradimensional energy,
you can’t protect against it. In addition to the
normal options for using Effort, you can choose
to use Effort to protect more targets; each level of
Effort used in this way affects up to two additional
targets. You must touch additional targets to
protect them.