a leather and metal beak-like mask with goggles that seems to strengthen any poison the wearer uses and emit a small amount of smoke while doing so.
-When you heal a creature you can store 1 dice of the dice rolled for the heal (Max 3). As an action you release a cloud of poison in a 15ft cone, creatures caught in the cloud must make a constitution saving throw (DC equal to your spell save DC) or suffer poison damage equal the stored dice rolled (half as much on a successful save) (dice are expended after use) (can be used once per long rest).
- Poison damage taken from the mask treats immunity to poison as resistance to poison.