You have a +1 bonus to AC while wearing this armor.
You can change the color of this armor as an action or whenever you expend a charge, choosing colors from either metallic or chromatic dragons.
The armor holds 8 charges and regains 1d6+2 charges daily at dawn. These charges can be used to activate the following abilities.
- For 1 Charge, you can use your reaction to cast Absorb Elements, adding Poison damage to the list but removing Thunder.
-For 2 charges, you can use your bonus action to exhale a 15-foot cone of acid, cold, fire, lightning, or poison (your choice). Each creature in that area must make a Dexterity saving throw DC 17, taking 3d6 of the chosen damage type on a failed save or half as much on a successful one.
-For 3 charges, You cast Fly on yourself, Taking the appearance of you standing on a cloud at your feet.