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Medium humanoid (any race), any non-good alignment
Armor Class 11 (leather armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
Roll Initiative! 0
STR
15(+2)
DEX
11(0)
CON
14(+2)
INT
10(0)
WIS
10(0)
CHA
11(0)
Skills Intimidation +2
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
PACK TACTICS

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions
MULTIATTACK

Multiattack. The thug makes two melee attacks.

MACE

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

HEAVY CROSSBOW

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.